Co-requisites: IDE 104
Introductory course integrating basic research methods, digital file management, presentation techniques, and three-dimensional massing models. Creation of e-portfolios of student work using introductory research methods, 2D graphics, desktop publishing, and 3D modeling software programs.
Co-requisites: IDE 103
Introduction to the elements and principles of space and form as the fundamental vocabulary of interior design.
Prerequisites: IDE 101, IDE 103, IDE 104
Co-requisites: IDE 152, IDE 153.
Studio exploration of architectural drafting conventions and the methods to produce mechanically generated descriptive drawings, including orthographic, isometric, and perspective drawings. Skills are utilized in practical application and collaboration with the IDE 151 and IDE 153 studios.
Prerequisites: IDE 101, IDE 103, IDE 104. Co-requisites: IDE 151, IDE 153.
Introduction to interior design problem-solving processes, design analysis techniques, conceptual ideation, and spatial studies utilizing communication methods in various two-dimensional media.
Prerequisites: IDE 101, IDE 103, IDE 104. Co-requisites: IDE 151, IDE 152.
A series of small experimental projects introduce, explore, and apply three-dimensional design elements and principles to the creation and representation of the built environment and interior design problems. Different media methods of building sketch, study, and scale models are introduced as tools for designing and producing spatial representations.
A series of small experimental projects explores how two-dimensional and three-dimensional design elements and principles are applied specifically to interior design problems. Concept design, development, and articulation are emphasized and represented through the use of sketches, mechanical drawings, and perspectives tools, as well as models. Skills and knowledge are utilized in practical application and collaboration with IDE 202.
Co-requisite: IDE 201.
Investigation of basic construction systems and materials related to the built environment. Covers the principles of structure and behavior (engineering principles) and enclosures and aesthetics (architectural design principles). With increasing specificity, material properties affecting installation and appearance are observed and knowledge is utilized in collaborative projects with IDE 301. Materials that are examined include wood, concrete, stone, metal, synthetics, and glass.
An exploration of the furniture elements found within interior design; the interrelation of construction, strength of materials, and styles; and how modern-day furniture, theory, and applications have been influenced by and have evolved due to mass production, material development, and ergonomics.
Pre-requisite: IDE 103, IDE 151
The study of a) interior finishes, materials, and various interior components; b) professional specification, code restrictions, and environmental concerns of materials; and c) understanding and creation of construction documentation of interior spaces.
A comprehensive survey of the major historical periods of architecture and interiors from antiquity to the advent of the Industrial Revolution.
Prerequisite: IDE 201; Co-requisites: IDE 252
Small- to medium-scale residential projects facilitate the exploration of functional criteria inherent in the design of interior spaces. Problem analysis, identification of client and user needs, the selection of interior finishes and materials; a detailed, developed layout plus selection of furniture, fixtures, and equipment are emphasized.
Prerequisite: IDE 202. Co-requisite: IDE 251.
Exploration of advanced construction techniques and materials used in the built environment, with specific emphasis on building systems. Illustrates the principles and philosophy of current building systems and how they relate to appearance, composition, and installation. Knowledge is utilized in practical application and collaboration with the IDE 251 studio course.
Prerequisites: IDE 205.
A comprehensive survey of the major historical periods of architecture and interiors from the Industrial Revolution to the present.
Medium-scale design projects are used to explore the principles of retail design and merchandising, focusing on the translation of clearly stated program goals and objectives into unique spatial solutions.
Download student projects (PDF format): Student: Nickie Gurowicz, IDE 301 Retails Design, Fall 2017, Instructor Bhakti Sharma
Co-requisites: IDE 301 and IDE 303.
Introductory through intermediate level two-dimensional (2d) and three-dimensional (3d) instruction in Computer Aided Architectural Drafting software; Production and efficiency implications of computer aided drafting for interior design; Creating technical drawings as per drafting standards.
Prerequisite: IDE 204. Co-requisites: IDE 301, IDE 302.
Interior designs are taken from concept to construction via micro-design projects. Emphasis on the exploration and marriage of materials, construction techniques, prototype modeling, and drawing conventions as professional communication tools. Material interfaces and transitions are designed; lighting is integrated; notes, reference marks, and key tag conventions are implemented; and professional project sets are completed. Course includes manual and computer-aided drafting techniques.
Gallery: IDE 303 Drywall Workshop. Instructor: Amy Claroni.
Prerequisite: IDE 301. Co-requisites: IDE 352, IDE 353.
Information-gathering research and analysis is the basis to solve the functional and spatial requirements of complex public buildings, such as museums, libraries, health-care facilities, and cinemas. Special emphasis is placed on adjacencies, circulation, articulation, and the shaping of space.
Gallery: Richardson Olmsted Complex Conversion Courtney Schrantz. Instructors: Jörg Schnier.
Pre-requisites: IDE302. Co-requisites: IDE 351, IDE 355.
Advanced topics of instruction in Computer Aided Architectural Drafting. Instruction focuses on creation and manipulation of the three-dimensional virtual built environment; including lighting and rendering techniques to create presentation-level graphics. The course also presents an introduction to Building Information Modeling (BIM) software.
Co-requisite: IDE 351, IDE 352
Designing with light, illumination principles, design criteria, specifications, and systems applied to public and private interiors. Hands-on experience using a lighting lab, case studies, and 3-D projects reinforce lecture material in a studio setting.
Image gallery. (Instructor: Asst. prof. Bhakti Sharma)
Large-scale office planning design projects are used to explore the functional and aesthetic requirements of complex administrative buildings. Anthropometric requirements; physical, sociological, and psychological needs; and the research, analysis, and programming skills needed for designing interior work-spheres are emphasized.
Instructor: Jorg Schnier
Co-requisite: IDE 401, IDE 488
Introduction to the business principles, practices and ethics of the Interior Design profession. Emphasis is placed on regional standards, codes, means, methods, organizational charts, and client interaction. Résumé and portfolio creation, preparation for internship, and job interviews, business development and marketing material creation.
Prerequisite: IDE 401.
Constitutes the final studio experience prior to graduation and features one major design project. Students focus their design initiative with increased objectivity and adopt a comprehensive approach to the interior design process utilizing proposal, research, schematic design, construction documentation, material selections, specifications, technical writing, and presentation.
Co-requisite IDE 401, IDE 403
Guided and supervised exposure to professional interior design operations through on-the-job work experience in an authorized design firm, department, studio, or showroom. To earn 3 credit hours, students must complete 135 contract hours with the firm, provide a written report of the work experience, and receive a written evaluation from the employer.
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